September Monkeys

What is going on with “Treasure Monkeys”? In the last weeks, I did not work much on the project. I mostly waited for people to give cost estimations and talked with an artist about a new logo. I also applied for a presentation spot on the Intel Buzz Workshop in Berlin.

The rest of the time I was preparing my business plan and start-up grant application.

Indy? Isn’t it the name of the dog?

I have decided to definetly go for the indie way. This was a perfect transition to the topic I touched upon last time (being a cog in the machine or a human being). But as I began writing the article, I noticed that it became a rant with nothing more to say than: I don’t want to be seen and treated as a cog in the machine, but as a creative human being in a creative process. And so I decided to cut the topic and go back to telling you about “Treasure Monkeys'” progress.

indy dog

Junior, we named the dog “Indiana”!

High quality documentation

I finished the rough feature descriptions one month ago, and I got great feedback for them! Artists and programmers told me that they get seldom descriptions in such a high quality. :D

What will the development cost?

I am still on the cost estimations for “Treasure Monkeys”. I am talking to sound designers, artists and programmers, to get the development costs as exact and reliable as possible.

Treasure Monkey stickers will be reality <3

I also ordered a key image for treasure monkeys to show the world how I want “Treasure Monkeys” to look like. I already saw the preliminary draft and can tell you that is going to be super cute!

That’s it for today. Look forward to the end of september with me! I can’t wait to print a “Treasure Monkeys” sticker *-*

happy treasure monkeys

My sketch of the key image. Imagine this in beautiful!



This blog is about learning game design and game development. Please do not steal my pictures or other content. If you want to use something, ask me!

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